Kill the process, and try manually updating.

Thankyou Valve and Alfred for fixing the servers..

- Alex

> My Update is still failing.
>
> Updating server using Steam.
> Checking bootstrapper version ...
>
> AssertPreCondition
> Name: NonNullFilePath
> Expr: !sFile.empty()
> Line: 334
> File: ../../../Common/Misc/FileUtil.cpp
> /gameservers/servers/dustx1/srcds_run: line 297:  3056 Aborted
> $CMD -game "$GAME"
> Wed Dec 21 02:19:40 CST 2005: Steam Update failed, ignoring.
>
> Is anyone else having this problem too?
>
> Regards,
>
> Joel
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Brian
> "Duck" Holmes
> Sent: Wednesday, 21 December 2005 6:00 PM
> To: [email protected]
> Subject: RE: [hlds_linux] Crashes
>
> New update pushed about 10 minutes ago, fixed mine
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dagok
> Sent: Wednesday, December 21, 2005 1:44 AM
> To: [email protected]
> Subject: Re: [hlds_linux] Crashes
>
> My server just came back up.  Hosting is with Clanservers.com so dont
> know
> if its something they did or Valve.
>
> Dagok
>
>
>
> ----- Original Message -----
> From: "Ed Simson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, December 20, 2005 11:37 PM
> Subject: Re: [hlds_linux] Crashes
>
>
>> Looks like we just wait this one out, not to flame anyone or sound
>> like an ass but I must ask.  Was this patch tested?  This seems like a
>> show stopper which should have shown up early on.
>>
>> Ed
>>
>> On 12/21/05, Jens Werner <[EMAIL PROTECTED]> wrote:
>>> Same here:
>>>
>>> Attempted to create unknown entity type event_queue_saveload_proxy!
>>> Game.dll loaded for "Counter-Strike: Source"
>>> ./srcds_run: line 344:  7749 Segmentation fault      $HL_CMD
>>> Add "-debug" to the ./srcds_run command line to generate a debug.log
> to
>>> help with solving this problem
>>>
>>> All css server down... :-(
>>>
>>> Jens
>>>
>>> Scott Pettit wrote:
>>> > --
>>> > [ Picked text/plain from multipart/alternative ]
>>> > Okay so suddenly all my source servers just died and went into a
> crash
>>> > loop:
>>> >
>>> > Attempted to create unknown entity type event_queue_saveload_proxy!
>>> > Game.dll loaded for "Counter-Strike: Source"
>>> > ./srcds_run: line 344: 25043 Segmentation fault      $HL_CMD
>>> > Add "-debug" to the ./srcds_run command line to generate a
> debug.log to
>>> > help with solving this problem
>>> > Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
>>> >
>>> > They vary from AMD64's running Ubuntu 64bit to P4 3.06's running
> Fedora
>>> > Core 4.
>>> >
>>> > Anyone else seeing this?
>>> >
>>> > -Scott
>>> > --
>>> >
>>> >
>>> > _______________________________________________
>>> > To unsubscribe, edit your list preferences, or view the list
> archives,
>>> > please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> --
>>> [EMAIL PROTECTED]
>>> 0531 349 2007
>>> 0179 546 4887
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>>
>>
>
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
> _______________________________________________
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> please visit:
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>



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