Not to be a Luddite, but the benefits of a srcds_l / hlds_l server that
runs as a 64 bit binary escape me. The server software does not seem to
have a need to huge amounts of memory, and it seems difficult to
demonstrate any significant differences in application throughput when
you compare 64 bit builds versus 32 bit builds. Would a srcds_l / hlds_l
give better performance as a 64 bit binary? Reduce CPU usage? Give
players a better server to play on?
So someone help me, what would be the advantage of a 64 bit dedicated
server?
dackz wrote:
If you're talking about the Source Dedicated Server, there aren't any
64-bit binaries released yet. I presume the engine_amd binary is just
optimized for AMD CPUs in general.
If 64-bit binaries were released, you'd need one for every binary in the
bin/ folder, as well as one for all the mods you run.
David A S Carter wrote:
Is it me or would you not want to run the "AMD"64 binary when running
EMT64?
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