On 21/01/06, Evaldas Žilinskas <[EMAIL PROTECTED]> wrote:
> Thank you. So what's the problem for me, you would ask. The problem is, that
> players on my server to often die, when they are already out of firing
> range, so I decided to find something about this "unlag" system.

Yeah, it's a side effect of the lag compensation. If its any
consolation, they really were in range when the bullet that killed
them was actually fired :P

If you turned it off you would equally get complaints from people
saying "They definately got a hit on that guy" and so on.
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