On 21/01/06, Evaldas Žilinskas <[EMAIL PROTECTED]> wrote: > Thank you. So what's the problem for me, you would ask. The problem is, that > players on my server to often die, when they are already out of firing > range, so I decided to find something about this "unlag" system.
Yeah, it's a side effect of the lag compensation. If its any consolation, they really were in range when the bullet that killed them was actually fired :P If you turned it off you would equally get complaints from people saying "They definately got a hit on that guy" and so on. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

