dan i will try that it is not the bsp file it self it just the number also i
spoke to appro about someone said the PS might be too small and they said
after they built ours they up the PS to 460 watt in all the boxes like ours


From: Dan Sorenson <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: [hlds_linux] Re: The Famous "Your Map de_dust differs from the
server" ERROR.
Date: Tue, 21 Feb 2006 20:13:33

At 04:43 PM 2/21/2006 +0000, you wrote:

>but what it is doing is changing the md5 hash number on the server not
the
>client and some times it is changing while we are playing it also does it
on
>win2000 and linux we wven set up a server and did not run it on the net
and
>the .bsp just the bsp files change

        Are you sure the .bsp changes, or could it be a failure in the
md5 hash generator?  If you throw a copy of that file in
/usr/games/archive/
and then do a diff on it vs the one in your source folder, does diff show
it's changed?  If so, well we're back to the filesystem.  If not, then what
is the md5 routine calling that might be wonky?

                - Dan

* Dan Sorenson      DoD #1066      A.H.M.C. #35     [EMAIL PROTECTED] *
* Vikings?  There ain't no vikings here.  Just us honest farmers.   *
* The town was burning, the villagers were dead.  They didn't need  *
* those sheep anyway.  That's our story and we're sticking to it.   *


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