On Sat, 25 Feb 2006, Andrew Mitcham wrote:
> I have a question about the feedback from an "rcon stats" query. My > current server is a dual Opteron 248, 2GB RAM, 2 x 73GB SCSI, Debian > stable 32-bit, 2.6 kernel. > > I gave a private server to a local team (12 slot private) just to do > some testing. I ran the server with -pingboost 3 and the sys_ticrate > at 1000. > > When there are 10 players on the server, I watched through HLSW and > did a 'stats' command every 10 seconds or so. I got several "1000.0", > "500.0", and "333.3" fps readings back, but almost never anything > straying from that. > > The server runs beautiful, as expected with stellar feedback from all parties. > > Is that something normal? Is there a reason for the readings to come > back at 1/1, 1/2, and 1/3 the ticrate? Would this effect an HLDS > instance's performance in any way? I have never seen hldsl have a solid ticrate. at least not lately. maybe in the 1.1-1.3 days it was more stable.. but that is several years ago and I dont really remember. but back then we where using udpsofts pingbooster. > I really don't care because the server runs great and registers very > accurately... but as many GSP owners know, customers do not like to > see FPS numbers budge. If the server is running great, the dont do anything. numbers does not always show the truth, feeling is more accurate. /Bjorn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

