But fps_max do not affect HLDS fps. ----- Original Message ----- From: "Ludoservers" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 16, 2006 11:08 AM Subject: RE: [hlds_linux] SRCDS fps much more accurate than HLDS
HLDS have its own tickrate setting in the sys_tickrate cvar (def. 100), and have fps_max cvar (def. 72) :) -----Mensaje original----- De: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] En nombre de Evaldas Žilinskas Enviado el: jueves, 16 de marzo de 2006 9:59 Para: [email protected] Asunto: Re: [hlds_linux] SRCDS fps much more accurate than HLDS HLDS tickrate? fps_max? There is no thing like that on HLDS ----- Original Message ----- From: "Martin Zwickel" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 16, 2006 10:45 AM Subject: [hlds_linux] SRCDS fps much more accurate than HLDS
-- Hi there! I have 2 servers running on one box. one SRCDS v57 and one HLDS v35. Yesterday I wrote a script to build a graph of the hlds/srcds stats output, and now I wonder why SRCDS's fps is much more accurate than HLDS's? Here a diff: SRCDS: http://server.clanngc.de/rrdtool/stats_thunder-day.png HLDS: http://server.clanngc.de/rrdtool/stats_flash-day.png fps values: hlds: fps: 250 fps_max = 166 tickrate = 300 srcds: fps: 166 fps_max = 300 tickrate = 100 Kernel runs with HZ: 1000 The HLDS fps values go from 232 to 274. But in 90% it's ~250 fps. WTF? ps.: HLDS fps_max is now also 300. Makes no difference. Regards, Martin -- MyExcuse: piezo-electric interference Martin Zwickel <[EMAIL PROTECTED]> Research & Development TechnoTrend AG <http://www.technotrend.de> -- [ signature.asc of type application/pgp-signature deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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