This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I don't think it's even super duper strict as I know some people use colored models and they don't get consistency errors.
Seghers Bart wrote: > Like I said we ran a verify_all update and it happens on all clients. > I'll try to delete the leet model and let the updater redownload it =) > > Kind Regards, > Bart Seghers > > -----Oorspronkelijk bericht----- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Alfred Reynolds > Verzonden: woensdag 5 april 2006 18:48 > Aan: [email protected] > Onderwerp: RE: [hlds_linux] Server giving consistency errors too clients > > Sv_consistency checks that the game servers version of the model matches > the one on the client. Both the game server and the client have this > model as part of their distribution. This sounds like either a file > corruption problem, an out of date server problem or people really are > using different (hacked??) leet models. > > - Alfred > > Seghers Bart wrote: > >> Yeah but putting it to 0 can have a potential cheating issues: users >> that >> start to use models with big red heads or so, would produce an unfair >> advantage for those users =) >> >> Alfred can we get a fix for this? >> >> -----Oorspronkelijk bericht----- >> Van: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] Namens Gamefuel >> Support >> Verzonden: woensdag 5 april 2006 11:35 >> Aan: [email protected] >> Onderwerp: Re: [hlds_linux] Server giving consistency errors too >> clients >> >> Hi, >> Yea I noticed this also with our servers, when the leet model was >> added. >> You have sv_consistency set to "1". In order to bypass this, change >> the >> value of this to "0" in your server config file. >> As far as I understand, sv_consistency checks if your clients have the >> original models in their client files. Probably valve just forgot to >> put >> the leet model in as an original model, so your server picks it up as >> being modified. But again.. This is just what I make of it, I could be >> way off. >> Either way, setting sv_consistency "0" provides a workaround for this. >> --- >> Gamefuel >> >> Seghers Bart wrote: >> >> >>> Hi, >>> Our server has just recently started giving consistency errors to all >>> players. At my client it give an error on the leet model file, but I >>> don't know if other clients get the same error. Any suggestions? We >>> already tried updating with verify all tag but it didn't solve it :) >>> >>> It isn't client side too as I can easily connect to other server >>> without an error and I don't have any custom models installed! >>> >>> Kind regards, >>> Bart >>> >>> Soon: www.z-spot.be >>> Test IP: 195.28.164.79:27015 >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> -- >> Gamefuel >> [EMAIL PROTECTED] >> http://www.gamefuel.nl >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

