Signed! We did observe that opteron machines are not as productive as comparible 32bit servers.
e.g. we had a dual athlonMP 2400+ machine with 1.5gb RAM 6 instances with overall 120slots - no lags no performance problems We even had a mta, webserver, dns and a databaseserver in the background running. Then we moved the gameserver to a new machine: Opteron 148 2gb ram 3 instances with 50slots (we did half the slots on the first 2 servers from 40each to 20each) Same configuration of srcds. ONLY the srcds instances run (no database no mta no dns ...) Tons of lags CAUSED by srcds. Symptom: 300mb usage of 2gb ram. Swapfile never touched. Cpu consumption under 10% but sometimes suddenly srcds takes 100% cputime and locks the whole srcds process. While the icmp ping is stable, ppl have 5-10second lags on the gameserver itself. Disabling pingboost solved this but still the machine is under the expected performance a 64bit system should serve. This mailinglist was in the past location of several thread issueing 64bit problems. So I sign knuts's attempt!!! When will we get a usable amd64bit engine?! Current state: hardware upgrading from 32 to 64bit is a downgrade if you are pinned to valve. Best regards Simon -----Ursprüngliche Nachricht----- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Knuts Gesendet: Mittwoch, 5. Juli 2006 21:41 An: [email protected] Betreff: [hlds_linux] 64 bit support This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Valve, We have been running Opteron servers since September 2003, I do believe we were the first to have free to play ones in the world (http://www.jolt.co.uk/index.php?articleid=329). I have seen support for 64 bit reduce over the years to the state where I have been running them in 32 bit for what seems like an eternity just so we can have VAC2 running. I know it's no replacement for a good admin team but it sure helps, the slots we can run are nowhere near the capabilities of the cpus. Even amxmodx have stopped supporting it, to quote the amxx site: "AMD64 Support - One of AMX Mod X's biggest contributions was a 64bit port of the Pawn/Small compiler and virtual machine. In fact, AMX Mod X was the first Metamod plugin to achieve AMD64 compatibility. AMX Mod does not run in 64bit mode. However, Valve has stopped maintaining their AMD64 support -- the latest AMD64 engine is missing client cvar querying and VAC2. Furthermore, the JIT is not available on AMD64, meaning a great deal of potential speed is lost. Running HLDS on AMD64 in 64bit mode is unadvised except for debugging/developer purposes." To say it will be ready when its ready is starting to sound old hat, coming up to 3 years and AMD64 support has disappeared. The future is 64 bit, can we have a definitive answer on what is the future in Valves eyes without the fob off of "it will be ready when it's ready" Regards, Knuts jolt.co.uk -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

