This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Ok, I don't want to discuss about the current problem with CPUs, because on every srcds site you can see that. I would preffer to see answers. So, yesterday I ran a 24slot server DODs using 66tic. And when people reached the number of 18-20, CPU was ~90%. Is this normal? I mean, that on the same CPU and Linux I can run 2 dod1.3 servers with 32 slot and get ~60-70% CPU. And dod1.3 do update players 100k/s just fine, and here? You have 66updates/s and so high CPU usage. At the momment I'm runing 3.4GHz Pentium4 (800MHz FSB etc, etc...) +2GB DDR*400 and SuSe Linux. Better MHz suggestin is only a 3.8 one, but I don't think that +400MHz will slow my problems.
So I know that current SRCDS anticheat system with updates, ticrates a bit slow the aimboting and something like that, but from admin side of this, It's a pain in the ass. Because CPUs with 5GHz haven't showed yet :). What do the people on this list think? Maybe an other beta test would bring the things to the right side? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux