Coroner, these are just warnings that happen when a player is killed
typically with a combine ball.

They are not a problem as far as running the server is concerned, don't
worry about them.

I do think the message spams the console unnecessarily though.

qUiCkSiLvEr




----- Original Message -----
From: "Coroner"
To: <[email protected]>
Sent: Wednesday, July 26, 2006 2:59 PM
Subject: [hlds_linux] DataTable warning messages in console


Hi all,

It's been a few years, but I am back to "attempting" to run a Source HLDM
server.  I have gone through the install and the update and have a running
server.  However I am getting some messages scrolling on the console when
a
player connects.

Here's a snipet:

Connection to Steam servers successful.
  VAC secure mode is activated.
L 07/26/2006 - 16:32:28: "Dingus<2><STEAM_ID_PENDING><>" connected,
address
"71.75.221.125:43620"
Client Dingus connected (71.75.221.125:43620).
L 07/26/2006 - 16:32:29: "Dingus<2><STEAM_0:1:5381695><>" STEAM USERID
validated
L 07/26/2006 - 16:32:45: "Dingus<2><STEAM_0:1:5381695><>" entered the game
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.
DataTable warning: (class player): Out-of-range value (nan) in
SendPropFloat
'm_flWeight', clamping.



This will continue to scroll indefinitely as far as I can tell.  I found a
few
posts on the Steam forums, but no resolution.

Has anyone here found a fix for such a phenomenon ?

The server is an Intel box running Mandriva 2006 hlds version : 1.0.0.10/7
2784 secure.

On a side note I also setup a CS Server on the same box and I do not
receive
these messages in the console when players connect.

Thanks for any help,

Coroner


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