Hi, I tested this one or two years ago and it caused lagg while transfering the process to another node. After this "transfer" everything was fine.
So you should manually do the transfers to another server. - Marcel Jonathan schrieb:
Hi, I've been using a cluster-like setup to start counter-strike servers on demand for a while, but it's never really worked that well. At the moment i use sun grid engine 6, but i was thinking of using something like openmosix instead. Any thoughts on this? If i use (open)mosix i need to use the 2.4 kernel, which i heard doesn't perform as well as 2.6 for hlds. Is there any other alternative available? The key idea is the launch a server immediately as someone presses a button on a website, without having to care about load on the boxes. Right now i have 22 diskless server nodes in the cluster. OM also seems like a good idea since i will be able to expand it while it's running without downtime or problems. One thing i'm not sure about OM is whether the load-sharing thing is good or not. Ie, if a node gets overloaded, it moves processes to a node with less load, if one exists. A move like this when the process is hlds will probably cause a lot of lag for the players. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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