Hi,

I tested this one or two years ago and it caused lagg while transfering
the process to another node. After this "transfer" everything was fine.

So you should manually do the transfers to another server.


- Marcel

Jonathan schrieb:
Hi, I've been using a cluster-like setup to start counter-strike servers
on demand for a while, but it's never really worked that well. At the
moment i use sun grid engine 6, but i was thinking of using something like
openmosix instead. Any thoughts on this? If i use (open)mosix i need to
use the 2.4 kernel, which i heard doesn't perform as well as 2.6 for hlds.

Is there any other alternative available? The key idea is the launch a
server immediately as someone presses a button on a website, without
having to care about load on the boxes. Right now i have 22 diskless
server nodes in the cluster.

OM also seems like a good idea since i will be able to expand it while
it's running without downtime or problems.

One thing i'm not sure about OM is whether the load-sharing thing is good
or not. Ie, if a node gets overloaded, it moves processes to a node with
less load, if one exists. A move like this when the process is hlds will
probably cause a lot of lag for the players.


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