It is already on the TODO list. I hope to have good news about it before the end of the year, everyone keep your fingers crossed :)
We also want to give more permanent identities to servers (i.e have them get a steam id that is sticky) to solve the server moving problem, also on the TODO list. - Alfred Steven Hartland wrote: > Alfred Reynolds wrote: >> This information is totally wrong. >> >> The master servers return from around your IP address first and then >> fans outwards, both up and down the list of numerically sorted IPs. > > Have you guys thought of enhancing this to take into > account physical locality? Its one area that browser > too my knowledge has taken advantage of as yet. > > Its not something that easy to do, IP location DB's > help but are often in accurate. You guys with one of > the largest if not the largest server list is out > there could benefit the users significantly by > enhancing the source engine / master server to > take this into account. You already have some of > the building blocks e.g. basic location present. > > Gwan, add it to the big todo list :) > > Steve > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. > and the person or entity to whom it is addressed. In the event of > misdirection, the recipient is prohibited from using, copying, > printing or otherwise disseminating it or any information contained > in it. > > In the event of misdirection, illegible or incomplete transmission > please telephone +44 845 868 1337 > or return the E.mail to [EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

