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Use a 66 tickrate server.   :)

Seriously, I haven't heard a single good reason to use anything higher that
stands up to serious scrutiny.



On 12/5/06, jonatan sandberg <[EMAIL PROTECTED]> wrote:
>
> [ Converted text/html to text/plain ]
> Hello Friends.
> I am a server administrator for my competetive team. I try to get our
> matches
> as fair and smooth as possible. We have to play our matches in tick100,
> league
> rules. Because of this the doors in all maps that our league plays are
> really
> hard to use and kind of unpredictable at times. A couple of days ago
> someone
> posted a "quickfix" for the doors, adjusting phys_timescale. This is not
> any
> kind of fix that can be used in serious matches. Phys_timescale also
> affects
> jumping, if only a little its still to much, and other things.
> Because of this I am here asking if there is possible to create a plug-in
> to
> fix this problem. It's a longshot but is it possible to create a plug-in
> that
> only changes the phys_timescale value for the doors, or ANYTHING to fix
> the
> problem. Lets face it, Valve is not going to touch this, ever! And because
> of
> this we at r60.org, and possibly every other Cs:s league out there, asks
> you
> plug-in creators to take a look at this. We would really be in dept to
> you, we
> already are!
> Thank you in advance, if for nothing else than for trying. /Jonatan
> Sandberg
> Forsgren
>
>
>
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