Hey, This question has been asked many times but I always see a different answer (most of the time from people who run servers at their houses or something)... My question is: I have a Linux Dual Opteron Dual-Core 2220. When I start up a server (cs 1.6) with the parameters of fps_max 600 and sys_tickrate 500, I get a certain amount of fps on the server when I'm logged in and do 'rcon stats'. For some reason, if I do 'rcon fps_max 300' and then do 'rcon stats', the fps for the server actually changes. How can I make it so it does not change when the client issues the command through in-game console or hlsw?
Thanks, Amit _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

