i had a look thru that how to just out of interest to see if there was anything i could do to improve performance any more than i have (part of the linux learning curve) and i found something very interesting. my whole param.h is one big comment. For both i386 and x86_64. I'm running suse 10.2 and have kernel 2.6.18.2 and that latest alsa drivers (1.0.14 i think). I also use the deadline schedular as some one told me once it was better than the other two and i agree as it is the best of both worlds.
But my question really, is, is the fact my param.h files entirely commented out normal or is this some fluky thing that means i don't need to use the patch? cheers guys Ronny Schedel wrote: > Hello, > > you can try and install hotsanic (http://hotsanic.sourceforge.net/). > It will > give you a better overview what really happens on your system. Install at > least the modules traffic, system and netstat. > > Also follow this tutorial for a good kernel: > http://forums.steampowered.com/forums/showthread.php?t=486424 > > Most important stuff is the 1000 Hz patch and the scheduler settings. > > After you have a well configured kernel, don't use taskset or anything to > force the processes to a specific CPU, the scheduler will do for you very > well. > > Best regards > Ronny > > > ----- Original Message ----- > From: "David Syers" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, December 18, 2006 6:52 PM > Subject: [hlds_linux] OK, getting frustrated now! > > > -- > [ Picked text/plain from multipart/alternative ] > Can someone explain the following, or if it is just shite coding on > valves > part: > > * I run a server that has a dual core pentium 3.4GHz processor and > runs 2 x > 100 tick 18 man CSS servers. > * It has the kernel compiled at 1000 > * My startup line has +fps_max 600 (will largely hold 333fps) > > I can look at the server cpu usage, memory usage and CSS "stats" all > in real > time. > > Now why the hell does a server drop from 333fps to as low as 10fps? What > causes this? > > The CPU usage gets no higher than 60% (one core for the process - > other is > at 1-5% if the other server is empty), but the drops can happen at 60% or > anywhere below, so the CPU usage seems to have no bearing on this. > > The memory usage does not change - I have memory that is not currently in > use, so this seems not to be a factor either. > > I have no swap being used, the server is regularly rebooted to clear any > memory that is not released (although as mentioned I have spare) and all > servers except literally the ones to run the server have been stopped > (but > as mentioned CPU usage is never over 60%, and system use is negligable) > > I am totally confused as to why the fps will not stay above 100 when the > hardware is clearly not struggling!! > > Would it be better to force is to use the 486 process instead of the > 686?? > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

