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Is your server sustaining the tickrate?

If the tickrate falls beneath sv_minupdaterate 30 then you get bad results.

P.S. A lot of those variables are currently broken anyhow. I hope we get a
fix soon.

On 12/29/06, Richard Fennell <[EMAIL PROTECTED]> wrote:
>
> Hi Guys
> Recently I have been seeing the occasional spike on one of our public
> servers. This seems to happen mostly when a lot of grenades are in the
> air. CPU usage is fine and server is running smooth elsewhere, reg is
> great but the occasional spike is really annoying.
>
> The only changes I have made recently are the following new funky cvars
> added by Valve.
>
> sv_maxrate 20000
> sv_minrate 10000
> sv_mincmdrate 30
> sv_maxcmdrate 67
> sv_minupdaterate 30
> sv_maxupdaterate 67
> sv_client_predict 1
> sv_client_interpolate 1
> sv_client_interp 0.01
> sv_client_cmdrate_difference 20
>
>
> Could it be one of these causing the problem?
>
> Thanks
>
> Richy
>
>
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