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So what has happened to sv_client_interp ?

It is still a valid sever variable

Does it still work? Has it been disabled? What setting do we use now if any?

Thanks

On 1/18/07, Jason Ruymen <[EMAIL PROTECTED]> wrote:
>
> The Source Engine Update has now been released.  Please run
> hldsupdatetool again to make sure your game is update to date.  Changes
> for this update include:
>
> - Cheat protected many more cvars
> - Replaced cl_interp with cl_interp_ratio. Server can limit it with
> sv_min_cl_interp_ratio and sv_max_cl_interp_ratio
> - Added sv_rcon_log to allow rcon logging to be disabled
>
> Jason
>
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