Yes, a value of 0 would make your interp interval 0 (though other pieces of 
code may then force a min interp value). If you don't want interpolation you 
should still use cl_interpolate to disable it. Note that the default interp 
ratio range is 1 through 2 so setting it to 0 would be ignored by most servers.

Wim Barelds wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> My bad, can't edit it either, I meant cl_interp_ratio "0".
>
> On 1/17/07, Wim Barelds <[EMAIL PROTECTED]> wrote:
>>
>> Alfred, should cl_interp_ratio make your client not wait for packets
>> to interpolate upon?
>>
>> On 1/17/07, Alfred Reynolds < [EMAIL PROTECTED]> wrote:
>>>
>>> We set the default range for interp ratio to between 1 and 2 to
>>> allow
>>> for the loss situation, if you never have loss then setting it to
>>> exactly 1 would be appropriate.
>>>
>>> - Alfred
>>>
>>> Rónai György wrote:
>>>> [ Converted text/html to text/plain ]
>>>> Pls correct me if i am wrong.
>>>> The server has 100 tick, and it produces 100 update/s (updaterate).
>>>> Client sets cl_interp_ratio 1, this means, cl_interp will be 0.01
>>>> (10ms). An update comes every 10ms (with 100 updaterate), so in
>>>> the interp buffer 2 updates can be stored, and interpolated from.
>>>> If the server fails to produce 100 updaterate for a second or so,
>>>> the cl_interp will raise because of the ratio, and even then, 2
>>>> updates can be stored in the interp puffer. (at 80 updates, there
>>>> comes 1 every
>>>> 12.5ms, and
>>>> the interp buffer will raise to 12.5ms accordingly)
>>>> So, theoretically, there is no need to allow anything else, than
>>>> cl_interp_ratio 1. Right?
>>>> Or do we need, to allow a bigger buffer, because of lost update
>>>> packets (loss)? Or, maybe a little higher, to allow compensationg
>>>> a latency, in detecting the updaterate? Or something else, to
>>>> calculate when we set those parameters?
>>>> Thx
>>>> Locutus
>>>> Jason Ruymen írta:
>>>>
>>>> The Source Engine Update has now been released.  Please run
>>>> hldsupdatetool again to make sure your game is update to date.
>>>> Changes for this update include:
>>>>
>>>> - Cheat protected many more cvars
>>>> - Replaced cl_interp with cl_interp_ratio. Server can limit it with
>>>> sv_min_cl_interp_ratio and sv_max_cl_interp_ratio
>>>> - Added sv_rcon_log to allow rcon logging to be disabled
>>>>
>>>> Jason
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux[1]<http://list.valvesoftware.com/mailman/listinfo/hlds_linux%5B1%5D>
>>>>
>>>>
>>>>
>>>>
>>>> ===References:===
>>>>   1. http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>>
>> --
>> ___________________________
>> Wim 'TheUnknownFactor' Barelds
>> [EMAIL PROTECTED]
>
>
>
>
> --
> ___________________________
> Wim 'TheUnknownFactor' Barelds
> [EMAIL PROTECTED]
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to