Yes, a value of 0 would make your interp interval 0 (though other pieces of code may then force a min interp value). If you don't want interpolation you should still use cl_interpolate to disable it. Note that the default interp ratio range is 1 through 2 so setting it to 0 would be ignored by most servers.
Wim Barelds wrote: > -- > [ Picked text/plain from multipart/alternative ] > My bad, can't edit it either, I meant cl_interp_ratio "0". > > On 1/17/07, Wim Barelds <[EMAIL PROTECTED]> wrote: >> >> Alfred, should cl_interp_ratio make your client not wait for packets >> to interpolate upon? >> >> On 1/17/07, Alfred Reynolds < [EMAIL PROTECTED]> wrote: >>> >>> We set the default range for interp ratio to between 1 and 2 to >>> allow >>> for the loss situation, if you never have loss then setting it to >>> exactly 1 would be appropriate. >>> >>> - Alfred >>> >>> Rónai György wrote: >>>> [ Converted text/html to text/plain ] >>>> Pls correct me if i am wrong. >>>> The server has 100 tick, and it produces 100 update/s (updaterate). >>>> Client sets cl_interp_ratio 1, this means, cl_interp will be 0.01 >>>> (10ms). An update comes every 10ms (with 100 updaterate), so in >>>> the interp buffer 2 updates can be stored, and interpolated from. >>>> If the server fails to produce 100 updaterate for a second or so, >>>> the cl_interp will raise because of the ratio, and even then, 2 >>>> updates can be stored in the interp puffer. (at 80 updates, there >>>> comes 1 every >>>> 12.5ms, and >>>> the interp buffer will raise to 12.5ms accordingly) >>>> So, theoretically, there is no need to allow anything else, than >>>> cl_interp_ratio 1. Right? >>>> Or do we need, to allow a bigger buffer, because of lost update >>>> packets (loss)? Or, maybe a little higher, to allow compensationg >>>> a latency, in detecting the updaterate? Or something else, to >>>> calculate when we set those parameters? >>>> Thx >>>> Locutus >>>> Jason Ruymen írta: >>>> >>>> The Source Engine Update has now been released. Please run >>>> hldsupdatetool again to make sure your game is update to date. >>>> Changes for this update include: >>>> >>>> - Cheat protected many more cvars >>>> - Replaced cl_interp with cl_interp_ratio. Server can limit it with >>>> sv_min_cl_interp_ratio and sv_max_cl_interp_ratio >>>> - Added sv_rcon_log to allow rcon logging to be disabled >>>> >>>> Jason >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux[1]<http://list.valvesoftware.com/mailman/listinfo/hlds_linux%5B1%5D> >>>> >>>> >>>> >>>> >>>> ===References:=== >>>> 1. http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> >> >> -- >> ___________________________ >> Wim 'TheUnknownFactor' Barelds >> [EMAIL PROTECTED] > > > > > -- > ___________________________ > Wim 'TheUnknownFactor' Barelds > [EMAIL PROTECTED] > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

