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Hi everyone,

I'm in the process of setting up a CS: Source server on Ubuntu 7.04. I've
installed and configured the server to my specifications, however, every
time the server starts, it gets to VAC activating and the server just seems
to stop. I can wait 10-20 minutes and nothing else happens. I can't pick up
the game on my LAN, so I'm quite sure the server hasn't started properly.

I'm starting the server with this command: ./srcds_run -console -game
cstrike -ip 10.18.38.20 -port 27015 +map de_dust +maxplayers 6

This is the server output:

Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 6
Network: IP 10.18.38.20, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cRecvBufSize <= iVal
Adding master server 72.165.61.190:27011
Adding master server 69.28.151.162:27011
Connection to Steam servers successful.
   VAC secure mode is activated.

But nothing else happens...

And finally, my server.cfg can be found here:
http://www.nickmoore.org.uk/server.cfg and my server (well, my laptops)
configuration can be found here:
http://www.nickmoore.org.uk/laptop_specs.html

I'm not sure what the assertion errors mean, but I've tried disabling all of
my cfgs and I still get the error, so I presume it's nothing to do with
that. But they could be the cause of my problems - I don't know! :)

If you need any more information, feel free to ask.

Many thanks,

Nick Moore

--
Well you wore out your welcome
With random precision
Rode on the steel breeze
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