--
[ Picked text/plain from multipart/alternative ]
It's definitely -game cstrike rather than -game "Counter-Strike Source",
which only seems to work for updates.

I've now tried with: "./srcds_run -port 27015 +map de_dust +maxplayers 6"
but it still seems to be getting nowhere at the same point. There's no
difference in the command line output.

Nick

On 21/09/2007, Guy Watkins <[EMAIL PROTECTED]> wrote:
>
> I don't use -console
> Or -game
> Or -ip
>
> Try removing those options.
>
> Also, css is not cstrike.  It is "Counter-Strike Source".  Maybe that is
> your problem?
>
> Guy
>
> } -----Original Message-----
> } From: [EMAIL PROTECTED] [mailto:hlds_linux-
> } [EMAIL PROTECTED] On Behalf Of Nick Moore
> } Sent: Thursday, September 20, 2007 9:20 PM
> } To: [email protected]
> } Subject: [hlds_linux] Counter Strike: Source server will not start
> }
> } --
> } [ Picked text/plain from multipart/alternative ]
> } Hi everyone,
> }
> } I'm in the process of setting up a CS: Source server on Ubuntu 7.04.
> I've
> } installed and configured the server to my specifications, however, every
> } time the server starts, it gets to VAC activating and the server just
> } seems
> } to stop. I can wait 10-20 minutes and nothing else happens. I can't pick
> } up
> } the game on my LAN, so I'm quite sure the server hasn't started
> properly.
> }
> } I'm starting the server with this command: ./srcds_run -console -game
> } cstrike -ip 10.18.38.20 -port 27015 +map de_dust +maxplayers 6
> }
> } This is the server output:
> }
> } Auto detecting CPU
> } Using SSE2 Optimised binary.
> } Auto-restarting the server on crash
> }
> } Console initialized.
> } Game.dll loaded for "Counter-Strike: Source"
> } maxplayers set to 32
> } maxplayers set to 6
> } Network: IP 10.18.38.20, mode MP, dedicated Yes, ports 27015 SV / 27005
> CL
> } Executing dedicated server config file
> } Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
> } Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
> } net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal )
> } &&
> } cSendBufSize <= iVal
> } net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal )
> } &&
> } cRecvBufSize <= iVal
> } Adding master server 72.165.61.190:27011
> } Adding master server 69.28.151.162:27011
> } Connection to Steam servers successful.
> }    VAC secure mode is activated.
> }
> } But nothing else happens...
> }
> } And finally, my server.cfg can be found here:
> } http://www.nickmoore.org.uk/server.cfg and my server (well, my laptops)
> } configuration can be found here:
> } http://www.nickmoore.org.uk/laptop_specs.html
> }
> } I'm not sure what the assertion errors mean, but I've tried disabling
> all
> } of
> } my cfgs and I still get the error, so I presume it's nothing to do with
> } that. But they could be the cause of my problems - I don't know! :)
> }
> } If you need any more information, feel free to ask.
> }
> } Many thanks,
> }
> } Nick Moore
> }
> } --
> } Well you wore out your welcome
> } With random precision
> } Rode on the steel breeze
> } --
> }
> } _______________________________________________
> } To unsubscribe, edit your list preferences, or view the list archives,
> } please visit:
> } http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>



--
Well you wore out your welcome
With random precision
Rode on the steel breeze
--

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