Here is a paste from the console when i run -pingoost 3.
http://paste.prco23.org/7612
Although the speed on the server was wierd, users reloaded fast, and the
bomticking was not right.

I whant the server to perform like it did with pingboost 3 but without the extra
speed when reloading or planting the bomb.

On Tue, 25 Sep 2007 15:59 , Dan E <[EMAIL PROTECTED]> sent:

>--
>[ Picked text/plain from multipart/alternative ]
>Why does that extra little 5fps matter so much?  I've always considered 995-998
to be 1000fps; you won't notice any difference.
>
>[EMAIL PROTECTED] wrote: Hello everyone.
>I have spent the last 4 weeks searching, asking, reading, testing alot of 
>things
>to achieve a hlds running at a stable 1000fps.
>I don't mean running 920-995fps i really mean 1000fps.
>
>I have read guides on Swedish, English, German and even French.
>I have tried several distros (both 32-bit and 64-bit), kernels and patches.
>I have tries with and without HPET, Dynamick tick (tickless), 1000hz, 2000hz,
>4000hz and even 10000hz.
>I have tried dedicating the process to a specific core and renice has been set 
>to
>the process aswell.
>
>No kernelconfig has giving me a stable 1000fps server (unless pingboost 3 was
>issued, but that fucks up the serverspeed).
>
>So, im asking you guys, what options do i have left? Is there any one out there
>who could enlighten me on how to proceed?
>
>Heres the sevrer i have been doing my tests on:
>
>Dell 1950
>Dual Quadcore Xeon running at 2.3Ghz 1333FSB
>4x1024MB FBDRAM
>73GB 10.000rpm HDD
>
>Please, help me figure out a way to make a stable 1000fps server.
>
>Regards
>
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>
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