Magnus, what else is running on that box? Also what happens to the FPS
when people are playing? Is that FPS loss even noticeable? I wouldn't
think it would be.

Thomas, what processors are you using? Are you using desktop
processors or server processors? Also to get 500 FPS in Source use
fps_max 600. Source is odd in how it works that, you don't actually
get what you set fps_max to. Also how big of server are you talking
about? How many players?

On 9/26/07, Thomas h <[EMAIL PROTECTED]> wrote:
> Like you I have tested just about everything you mentioned and i have
> stripped the kernel to almost nothing. Still I have never seen 1000FPS with
> stats in console.
>
> Using -pingboost 3 only gives me 500FPS, even though its higher without. I
> wonder what that is about.
>
> For some reason the FPS seems to be about 10% lower than the level im
> targeting. 1000FPS and the FPS is peaking at about 910, 500FPS and the
> server is peaking at about 450. Though it changes with kernel and hardware
> arch... I did see nice round numbers with a particular kernel on AMDs X2
> CPUs, but using same kernel and settings on Intel and the numbers were odd
> and lacking about 10%.
>
> I mostly tweaked toward perfect source servers, and succeeded quite will
> making somewhat stable tickrate 100 servers, but when i check the FPS (they
> are peaking a 500FPS) it can be quite low (100-200) very demanding
> people/players still play on a flawless server when i ask how the server
> run.
>
> max_fps is a serverside cvar in hlds too, you can even set it using a rcon
> fps_max X which means its actually in the users control. :-(
>
> Regards, Thomas
>
> >Thanks for your replys, but im running linux on the server and will not
> >change to
> >windows. So please leave windows out of this (hlds_linux) maiinglist.
> >
> >Is fps_max a serverside cvar? I know it is in SRCDS, but we are discussing
> >HLDS,
> >not SRCDS.
> >
> >With 995 i meant that the servers top fpspeak is 995 and its not stable. If
> >it
> >would have been stable at 995fps i wouldn't complain :D
> >
> >Regards
> >
> >On Tue, 25 Sep 2007 11:54 , <[EMAIL PROTECTED]> sent:
> >
> > >Hello everyone.
> > >I have spent the last 4 weeks searching, asking, reading, testing alot of
> >things
> > >to achieve a hlds running at a stable 1000fps.
> > >I don't mean running 920-995fps i really mean 1000fps.
> > >
> > >I have read guides on Swedish, English, German and even French.
> > >I have tried several distros (both 32-bit and 64-bit), kernels and
> >patches.
> > >I have tries with and without HPET, Dynamick tick (tickless), 1000hz,
> >2000hz,
> > >4000hz and even 10000hz.
> > >I have tried dedicating the process to a specific core and renice has
> >been set to
> > >the process aswell.
> > >
> > >No kernelconfig has giving me a stable 1000fps server (unless pingboost 3
> >was
> > >issued, but that fucks up the serverspeed).
> > >
> > >So, im asking you guys, what options do i have left? Is there any one out
> >there
> > >who could enlighten me on how to proceed?
> > >
> > >Heres the sevrer i have been doing my tests on:
> > >
> > >Dell 1950
> > >Dual Quadcore Xeon running at 2.3Ghz 1333FSB
> > >4x1024MB FBDRAM
> > >73GB 10.000rpm HDD
> > >
> > >Please, help me figure out a way to make a stable 1000fps server.
> > >
> > >Regards
> > >
> > >_______________________________________________
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> >please visit:
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> > >
> >
> >
> >
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