Who did you turn to?
And how much did you pay?
And what did you get?

Regards



On Fri, 28 Sep 2007 03:34 , Brandon Cherup <[EMAIL PROTECTED]> sent:

>--
>[ Picked text/plain from multipart/alternative ]
>if you want your server to runn 1000 fps you could pay someone to set up
>your kernel and everything for you, thats what i did for mine!
>
>On 9/26/07, Thomas h [EMAIL PROTECTED]> wrote:
>>
>> Im using Both Intel and AMD desktop CPUs, I have server CPUS as well, so I
>> can test on that too, but I dont believe in a change because of a
>> "server"CPU... The mainboard might have something to say, but i doubt that
>> too, since to tickrate is more stable than any other in my country.
>>
>> I know that the fps_max needs to be higher than the value you want, i use
>> +100 for each "step". about the server(s) it doesnt make any difference
>> how
>> many or few I have on it... im testing with just 16slots CS or CSS and my
>> clients as the only player, if i even have an active slot.
>>
>> The OS is a bootstrapped debian etch with a bit of perl libs and sshd
>> running... doing nothing.
>>
>> Regards, Thomas
>>
>> >Thomas, what processors are you using? Are you using desktop
>> >processors or server processors? Also to get 500 FPS in Source use
>> >fps_max 600. Source is odd in how it works that, you don't actually
>> >get what you set fps_max to. Also how big of server are you talking
>> >about? How many players?
>> >
>> >On 9/26/07, Thomas h [EMAIL PROTECTED]> wrote:
>> > > Like you I have tested just about everything you mentioned and i have
>> > > stripped the kernel to almost nothing. Still I have never seen 1000FPS
>> >with
>> > > stats in console.
>> > >
>> > > Using -pingboost 3 only gives me 500FPS, even though its higher
>> without.
>> >I
>> > > wonder what that is about.
>> > >
>> > > For some reason the FPS seems to be about 10% lower than the level im
>> > > targeting. 1000FPS and the FPS is peaking at about 910, 500FPS and the
>> > > server is peaking at about 450. Though it changes with kernel and
>> >hardware
>> > > arch... I did see nice round numbers with a particular kernel on AMDs
>> X2
>> > > CPUs, but using same kernel and settings on Intel and the numbers were
>> >odd
>> > > and lacking about 10%.
>> > >
>> > > I mostly tweaked toward perfect source servers, and succeeded quite
>> will
>> > > making somewhat stable tickrate 100 servers, but when i check the FPS
>> >(they
>> > > are peaking a 500FPS) it can be quite low (100-200) very demanding
>> > > people/players still play on a flawless server when i ask how the
>> server
>> > > run.
>> > >
>> > > max_fps is a serverside cvar in hlds too, you can even set it using a
>> >rcon
>> > > fps_max X which means its actually in the users control. :-(
>> > >
>> > > Regards, Thomas
>> > >
>> > > >Thanks for your replys, but im running linux on the server and will
>> not
>> > > >change to
>> > > >windows. So please leave windows out of this (hlds_linux) maiinglist.
>> > > >
>> > > >Is fps_max a serverside cvar? I know it is in SRCDS, but we are
>> >discussing
>> > > >HLDS,
>> > > >not SRCDS.
>> > > >
>> > > >With 995 i meant that the servers top fpspeak is 995 and its not
>> >stable. If
>> > > >it
>> > > >would have been stable at 995fps i wouldn't complain :D
>> > > >
>> > > >Regards
>> > > >
>> > > >On Tue, 25 Sep 2007 11:54 , [EMAIL PROTECTED]> sent:
>> > > >
>> > > > >Hello everyone.
>> > > > >I have spent the last 4 weeks searching, asking, reading, testing
>> >alot of
>> > > >things
>> > > > >to achieve a hlds running at a stable 1000fps.
>> > > > >I don't mean running 920-995fps i really mean 1000fps.
>> > > > >
>> > > > >I have read guides on Swedish, English, German and even French.
>> > > > >I have tried several distros (both 32-bit and 64-bit), kernels and
>> > > >patches.
>> > > > >I have tries with and without HPET, Dynamick tick (tickless),
>> 1000hz,
>> > > >2000hz,
>> > > > >4000hz and even 10000hz.
>> > > > >I have tried dedicating the process to a specific core and renice
>> has
>> > > >been set to
>> > > > >the process aswell.
>> > > > >
>> > > > >No kernelconfig has giving me a stable 1000fps server (unless
>> >pingboost 3
>> > > >was
>> > > > >issued, but that fucks up the serverspeed).
>> > > > >
>> > > > >So, im asking you guys, what options do i have left? Is there any
>> one
>> >out
>> > > >there
>> > > > >who could enlighten me on how to proceed?
>> > > > >
>> > > > >Heres the sevrer i have been doing my tests on:
>> > > > >
>> > > > >Dell 1950
>> > > > >Dual Quadcore Xeon running at 2.3Ghz 1333FSB
>> > > > >4x1024MB FBDRAM
>> > > > >73GB 10.000rpm HDD
>> > > > >
>> > > > >Please, help me figure out a way to make a stable 1000fps server.
>> > > > >
>> > > > >Regards
>> > > > >
>> > > > >_______________________________________________
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>> > > > >
>> > > >
>> > > >
>> > > >
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>> > >
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