Valve games have always been, in a large part, about the mods. If you want to make your own mod, you can, if you want to use mods like AMX Mod X to change game play, or completely change the game, that is also something you can do, and have fun doing it without being attacked, or banned for being a cheater.
Valve's "mod friendly" attitude is a big part of what has made the Half-Life series, and the hundreds of mods that people have made for it, one of the best selling game franchises in the history of gaming. If people want to experiment with servers that are larger than the default cap, or mod the game in any way, I think it is in Valve's best interests to allow them to do that, and support them if and how they can. If it sucks, not very many people will do it, if it creates more fun and mayhem, it will only add to the game's popularity, and that will only be a good thing for Valve. Drek escapedturkey wrote:
I'm curious. Why would you want to 'beat the slot limit'? The gameplay is designed for 24 or less. In fact, it plays best with even less than 24 players -- gameplay, network, strategy wise. Why not play the game the way the developers intended? Thank you. =) On Thu, 18 Oct 2007 16:10:04 +0200, you wrote: _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

