I think its something to do with the linux coders that are having a
problem with the new source server code.

On 10/18/07, Kevin Karan <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> I want to add to this I installed win on this box (a P3) for the hell of it
> and its working peechy. Infact with a FULL server of 24 players I sit at
> 15%CPU. Im sick of hearing people tell me this hardware needs to be retired
> when I CAN RUN 4 FULL TF2 SERVERS ON THIS MACHINE.
>
> On 10/7/07, cj_ <[EMAIL PROTECTED]> wrote:
> >
> > Original message from Guy Watkins:
> >
> > > It looks like you added the "y".  It should be ".code32".
> >
> > My bad, vi misfire.
> >
> > I get no errors running this code, so apparently my CPU does in fact
> > support FCMOV. I still get the bad bone weight errors and crash on spawn
> > with the following error repeated twice:
> >
> > IVP Failed at /home/chrisg/staging/src/ivp/ivp_utility/ivu_vhash.cxx 157
> >
> >
> > --
> > cj_
> >
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