Required updates to Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to receieve these updates. The specific changes include:
- Added new option for medigun beam to the Multiplayer->Advanced dialog. If on, the medigun beam will stay attached to the current target without the need to hold down the fire button - Added new option for the sniper rifle to the Multiplayer->Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shot - Added "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel - Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1 - Reduced Granary spawn advantage for capping the middle point - Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors) - Fixed obscure crash related to resolution changing - Gave machinima creators access to "tf_testvcd" and "tf_testrr" commands for playing scenes on characters - SDK Launcher now has a drop list of engine versions in addition to a drop list of games/mods. This eliminates the need to specify engine version as a launch option Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

