There are two dual core CPU's on the machine with 7 game servers running, but 
no players.

Cpu(s):  7.7% us, 0.7% sy, 0.0% ni, 91.5% id, 0.0% wa, 0.0% hi, 0.0% si

Load averages: 1.69, 1.30, 1.53

I'll be watching it again tonight to see exactly how much cpu is getting 
gobbled up when clients are connected.

Thanks again in advance! = )

~Steve

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: Wednesday, December 05, 2007 2:36 PM
> To: [email protected]
> Subject: RE: [hlds_linux] (no subject)
>
> If I'm counting right, that's 7 servers on that dual core cpu.  Even
> without
> players on there you'll still use some cpu.  It might be maxing out.
> What's
> the cpu usage on the core that's running the game?
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Miano,
> Steven
> M.
> Sent: Wednesday, December 05, 2007 6:38 AM
> To: '[email protected]'
> Subject: [hlds_linux] (no subject)
>
> --
> [ Picked text/plain from multipart/alternative ]
> Hello!
>
> I'm having an issue with my TF2 server, it runs great, nice low pings -
> but
> it seems like once more then 4 people are logged into it the server itself
> gets choppy.
>
> It's almost like you start seeing things going by frame by frame by frame.
> This is really annoying and I just don't understand why it would be
> happening.
>
> It's housed up in a Power Edge 2650 with 2x2.4ghz Xeon, and 5 GB of RAM.
>
> There are 2 Counter Strike: Source Servers on the server, as well as two
> Half Life 2 Death match, one CS 1.6, and one Day of defeat game server.
>
> None of the other servers really get any traffic, but I can't imagine that
> 7
> game servers on this box would gimp it too badly? The server has 4 NIC
> cards, 4 different IPs, and the players all say that the pings/latency are
> not a problem, its just the playing of the game.
>
> http://www.game-
> monitor.com/GameServer/24.94.149.12:27015/BHN_of_Tampa_CSS_2
> 47_Dust_Server.html
>
> TIA,
>
> ~Steve
>
>
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