Wrong. Per map configs are available via cstrike/maps/cfg/ dir like
Gizzmo said but only in CS Source and Dod Source but seems that this is
not the case with TF2. If it would be a mani.-plugin like config which
you are referring to, it would be in
cstrike/cfg/mani_admin_plugin/map_config.
-ics
Steve S. kirjoitti:
Per map configs are not a built in function of TF2 or any other Valve
game. It is a feature that has been implemented by many plugin authors...
beetle and mani both use this approach. If you are having problems with
their plugins I suggest seeking support directly from them
-Steve
Hello together,
I am using per-map cfg long time for CS:S and DOD:S, sticking
*mapname*.cfg Files into $modbase$/maps/cfg/ with different useful
Variables
This works fine... but not in TF2?
Example: I stick a cp_gravelpit.cfg with changed Variables than server.cfg
into .../tf/maps/cfg/ . This Files are (currently?) ignored?
This happens on my Linux TF2 an also on my Windows Server @ Home
Then, maybe requested and/or asked 1000 Times. Even if I writeprotect
gameinfo.txt files through Windows with NTFS Filesystem, Valve/Steam
circumvents this and overwrites it like a "Hacking Exploit" on every
Update.
Starting CS:S oder DOD:S overwrites the "corresponding" Files
immediately.. why?
Regards
Gizzmo
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