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1.) The asterisks (*) around the map name are unnecessary and may be your
problem here.

2.) Proper syntax for sv_downloadurl (put in server.cfg) is sv_downloadurl "
http://mysite.com/tf";  assuming the TF directory is your main download
directory, keeping the same structure as the TF2 folder. (Eg. orange_x would
be in ./webroot/tf/maps/cp_orange_x.bsp.bz2) Do not put the .bsp in the same
folder as the BZ2, it is unnecessary!

On Feb 2, 2008 10:32 AM, Patrick Shelley <[EMAIL PROTECTED]> wrote:

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> Hi List,
>
> I'm just getting around to con figging my Linux Team Fortress 2 server for
> general use and i need a few pointers/help/advice/answers - please!
>
> 1)
> I want the server to quit and then start again but be able to choose what
> map it starts with first. In the ../../orangebox/ folder there is a file
> called start.sh that i opened with notepad. It said this:
>
> screen -S server ./srcds_run -game "tf" +maxplayers 24 +map
> *cp_dustbowl*-ip
> xx.234.xx.69  -port 2xx0 -tickrate 100 -autoupdate +fps_max 800
>
> I changed it to this:
>
> screen -S server ./srcds_run -game "tf" +maxplayers 24 +map
> *cp_orange_x*-ip
> xx.234.xx.69  -port 2xx0 -tickrate 100 -autoupdate +fps_max 800
>
> I also eliminated dustbowl (and all standard maps for that matter) from
> maplist and mapcycle and included orange x in both files.
>
> I have mani-admin on the server which is running ok, and i have gone
> through
> all the cfg's to see if something is getting in the way, but i think its
> all
> ok there.
>
> When i quit the server and it restarts - it plays dustbowl and i am really
> stumped as to why. When i had a windows server i changed a similar file
> and
> it all worked fine. Really want some help on this please!
>
> 2)
> Fast Downloads (aka sv_downloadurl) - OMG OMG OMG OMG OMG !!! What am i
> doing wrong !!!
>
> My dl'url is this:
>
> sv_downloadurl "http://www.##downloadurl##.com/tf<
> http://www./##downloadurl##.com/tf>
> "
>
> PLUS
>
> sv_allowdownload 1
>
> sv_pure 1
>
> The folder structure on my fastdl server is this:
>
> ../tf/maps/cp_orange_x.bsp.bz2
> ../tf/maps/graphs/cp_orange_x.ain
>
> Now for some quirky stuff i have observed.... I have read masses and
> masses
> on this and came across this through trial and error.
>
> I KNEW i have set up the fastdl server structure correctly based on what i
> have read - so i knew i wasnt that. So guess it has to be the downloadurl
> playing up.  I changed the sv_downloadurl to:
>
> sv_downloadurl "mysite.com/tf"
>
> (no forward http, forward slash, colon etc), restarted the server, changed
> map to orange x (because it bloody keeps starting on dustbowl - see
> question
> one !!) - then i joined the server and expected to dl the orange x
> bsp.bz2from the fastdl server or get the dissconected error. To my
> surprise the
> disconnected error did not happen - but it started to dl the map - but it
> was only a orange_x.bsp not .bsp.bz2 - and the dl was slow (trickle) so i
> guessed it was grabbing it from the game server itself and not my fastdl
> server.
>
> To make sure, i renamed the tf folder on my fastdl server (efftively
> making
> it invisible), kept the sv_downloadurl as "mysite.com/tf" and joined the
> game again.
>
> And it again dl'd the orange_x.BSP from my game server and not the fastdl
> server. But the downloadurl contained my bloody fastdl url and the tf
> folder
> on my fastdl server was renamed !! So wtf is happening!!! Please help -
> anyone who joins my server can only play if they have the map in their
> clients tf/maps folder.
>
> I have tried every combination - but something is stopping it from
> working.....
>
> Please !! - For the love of the list please help me !!!!!!!!!!
>
> Kind Regards,
>
> Patrick
> --
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