Neither. I explained mp_winlimit earlier (wins per team) .. but Valve made
it so it's per POINT a team gets, idiotically -- so it work son 2fort but
not gravelpit/dustbowl/goldrush. mp_maxrounds is the max ROUNDS total, no
matter who wins. So if red won twice, it would still end.

On Sun, May 4, 2008 at 1:38 PM, Saint K. <[EMAIL PROTECTED]> wrote:

> Doesn't that cvar just check for the amount of poits gained per team? Or
> is
> that sv_maxwins or something along those lines?
>
> Cheers,
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dave Reid
> Sent: Sunday, May 04, 2008 10:32 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Map change after xx wins?
>
> Saint K. wrote:
> > Hiya,
> >
> > Is there a CVAR which you can use on maps such as goldrush and dustbowl
> were
> > you can set that both teams attack once, and defend once, and then it
> should
> > change maps?
> >
> mp_maxrounds "2"
>
>
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-- 
Thanks,
-Jeff
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