Am I the only one that thinks the almost 100% cpu load might have 
something to do with the almost 4000 fps the server appears to be 
running at?

Drek

Gary Stanley wrote:
> At 03:36 AM 8/28/2008, Nephyrin Zey wrote:
>   
>> I've complained before about how srcds chugs massive amounts of CPU, but
>> now that I've enabled SourceTV it's gotten absolutely absurd. Here is my
>> server idling, while my monitoring system polls it once a minute for CPU
>> usage. The server is *empty*, with no bots, with just SourceTV on.
>> SourceTV is autorecording, but turning this off has a small effect.
>>     
>
>   
>> CPU   In    Out   Uptime  Users   FPS    Players
>> 99.90  0.00  0.00    1556    14 3831.42       0
>> rcon from "75.125.209.6:38438": command "stats"
>> CPU   In    Out   Uptime  Users   FPS    Players
>> 11.00  0.00  0.00    1557    14 3378.38       0
>> rcon from "75.125.209.6:38442": command "stats"
>> CPU   In    Out   Uptime  Users   FPS    Players
>> 23.80  0.00  0.00    1558    14 3802.28       0
>> rcon from "75.125.209.6:54402": command "stats"
>> CPU   In    Out   Uptime  Users   FPS    Players
>> 99.90  0.00  0.00    1559    14 1782.53       0
>> rcon from "75.125.209.6:54406": command "stats"
>> CPU   In    Out   Uptime  Users   FPS    Players
>>   9.00  0.00  0.00    1560    14  673.40       0
>> rcon from "75.125.209.6:54410": command "stats"
>>
>> A process monitor shows this server idling at 25-28% of the core it's
>> assigned to.
>>
>> I'm not doing any special boosting, but i am using a 2.6.26 kernel
>> (which has the new cpu sched, and such). I've tried 300hz and 1000hz,
>> tickless, preempt on off, and realtime kernels, and found that they all
>> have relatively minor effects on CPU usage. Turning off high precision
>> timers + turning kernel hz to 100, so the system cannot achieve higher
>> than 100fps, results in moderately less CPU usage, and a performance hit.
>>
>> So what am I going to do? The windows srcds has moderately better CPU
>> usage, but I run a quadcore linux system that also provides other
>> services, and can't easily switch.
>>
>> More worrying: the windows srcds 'unboosted' uses TINY (like <20% of a
>> core FULL) amounts of CPU. It gets 66fps, sure, but my servers dip as
>> low as 66fps when they're at 100% bloody CPU usage!
>>
>> Is this ever going to be looked at? Am I doing it wrong?
>>
>> - Neph
>>     
>
> Have you tried an older kernel? I don't see those issues (at all). 
> However, I have plenty of hacks in place in kernel/time.c to make 
> gettimeofday() return for speed, no accuracy (saves a couple mpy and 
> divl cycles), and i don't use 2.6.26 series on my development stuff.
>
>
>
>
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