At 09:09 PM 9/25/2008, Erik Andersson wrote: >I'm trying to run a few hlds servers on my CentOS 5 dedicated linux box >but I've run into a lot of small problems. > >First of all sometimes users cant connect to the server, the client keep >getting "Steam (server) ticket error". I've also got a simple script >that starts a few independent hlds server (with 30s sleep inbetwen), >each server has got its own hlds folder, totally different config and >port (27015 - 27020) ofc. Anyway, most servers start up fine, although >sometimes the VAC icon dosnt show up and when anyone try to connect to >the server it crashes. I get the same problem on a similar config but >with different IPs instead of ports (use the same ISP, datacenter) > >Server setup: > >./hlds_run -game cstrike -pingboost 3 -autoupdate +map de_dust2 +port >270xx +ip x.x.x.x > >CentOS 5.2 OS (2.6.18-92.1.10.el5) >1x Opteron Dual-Core 1214 >1x 2GB ECC >100mbit connection (@ a DATACENTER in Tokyo) > >I get a few error messages when my client runs, I'm going to list a few > > > scandir failed:/home/..../valve/SAVE > > > reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >= >m_nPerformanceCounterStart > > reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >= >m_nPerformanceCounterStart
I think this is because TSC's on opterons aren't synced up and they skew. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

