At 09:09 PM 9/25/2008, Erik Andersson wrote:
>I'm trying to run a few hlds servers on my CentOS 5 dedicated linux box
>but I've run into a lot of small problems.
>
>First of all sometimes users cant connect to the server, the client keep
>getting "Steam (server) ticket error". I've also got a simple script
>that starts a few independent hlds server (with 30s sleep inbetwen),
>each server has got its own hlds folder, totally different config and
>port (27015 - 27020) ofc. Anyway, most servers start up fine, although
>sometimes the VAC icon dosnt show up and when anyone try to connect to
>the server it crashes. I get the same problem on a similar config but
>with different IPs instead of ports (use the same ISP, datacenter)
>
>Server setup:
>
>./hlds_run -game cstrike -pingboost 3 -autoupdate +map de_dust2 +port
>270xx +ip x.x.x.x
>
>CentOS 5.2 OS (2.6.18-92.1.10.el5)
>1x Opteron Dual-Core 1214
>1x 2GB ECC
>100mbit connection (@ a DATACENTER in Tokyo)
>
>I get a few error messages when my client runs, I'm going to list a few
>
>  > scandir failed:/home/..../valve/SAVE
>
>  > reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>m_nPerformanceCounterStart
>  > reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
>m_nPerformanceCounterStart

I think this is because TSC's on opterons aren't synced up and they skew.



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