Gary Stanley skrev:
> At 09:09 PM 9/25/2008, Erik Andersson wrote:
>   
>> I'm trying to run a few hlds servers on my CentOS 5 dedicated linux box
>> but I've run into a lot of small problems.
>>
>> First of all sometimes users cant connect to the server, the client keep
>> getting "Steam (server) ticket error". I've also got a simple script
>> that starts a few independent hlds server (with 30s sleep inbetwen),
>> each server has got its own hlds folder, totally different config and
>> port (27015 - 27020) ofc. Anyway, most servers start up fine, although
>> sometimes the VAC icon dosnt show up and when anyone try to connect to
>> the server it crashes. I get the same problem on a similar config but
>> with different IPs instead of ports (use the same ISP, datacenter)
>>
>> Server setup:
>>
>> ./hlds_run -game cstrike -pingboost 3 -autoupdate +map de_dust2 +port
>> 270xx +ip x.x.x.x
>>
>> CentOS 5.2 OS (2.6.18-92.1.10.el5)
>> 1x Opteron Dual-Core 1214
>> 1x 2GB ECC
>> 100mbit connection (@ a DATACENTER in Tokyo)
>>
>> I get a few error messages when my client runs, I'm going to list a few
>>
>>  > scandir failed:/home/..../valve/SAVE
>>
>>  > reliabletimer.h (73) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>>  > reliabletimer.h (60) : Assertion Failed: m_nPerformanceCounterEnd >=
>> m_nPerformanceCounterStart
>>     
>
> I think this is because TSC's on opterons aren't synced up and they skew.
>
>
>
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>   
Is there something I can do about this? and could this somehow be 
related to other errors I've been having like "Error verifying STEAM 
UserID Ticket" ?

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