People can't spray gay porn on the walls on their clan servers when the
community name is used. Allowing to change the name makes it possible once
again.

I'm sure that's the main reason...

On Thu, Oct 2, 2008 at 2:28 PM, Shawn Zipay <[EMAIL PROTECTED]> wrote:

> What?  Why was it decided against using the Steam community name
> integration?  Don't tell me it was because of the vocal few.
>
>
> On Thu, Oct 2, 2008 at 2:11 PM, Alfred Reynolds
> <[EMAIL PROTECTED]> wrote:
> > Actually no, I am going to flip it back to the in-game name, forcing it
> to be community name is something we ended up deciding against for CS 1.6.
> >
> > - Alfred
> >
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> >> [EMAIL PROTECTED] On Behalf Of Donnie Newlove
> >> Sent: Thursday, October 02, 2008 11:03 AM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] [hlds] Counter-Strike 1.6 Beta updated
> >>
> >> Yes, that is pretty much what this beta is all about.
> >>
> >> On Thu, Oct 2, 2008 at 7:56 PM, AnAkIn . <[EMAIL PROTECTED]> wrote:
> >> > It works fine now. Is it normal that the scoreboard still shows steam
> >> > community names instead of in-game name?
> >> >
> >> > 2008/10/2 Kveri <[EMAIL PROTECTED]>
> >> >
> >> >> Nice one!
> >> >>
> >> >> Kveri
> >> >>
> >> >> Jason Ruymen  wrote / napĂ­sal(a):
> >> >> > We've found and fixed the problem with Linux servers requiring
> >> >> > libstdc++.  Run hldsupdatetool to get the latest build.
> >> >> >
> >> >> > Jason
> >> >> >
> >> >> > -----Original Message-----
> >> >> > From: [EMAIL PROTECTED]
> >> >> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> >> Ruymen
> >> >> > Sent: Wednesday, October 01, 2008 6:55 PM
> >> >> > To: Half-Life dedicated Win32 server mailing list;
> >> >> > [email protected]
> >> >> > Subject: [hlds] Counter-Strike 1.6 Beta updated
> >> >> >
> >> >> > A required update to the Counter-Strike 1.6 Beta is now available.
> >> >> > Please run hldsupdatetool to receive it.  The specific changes
> >> include:
> >> >> >
> >> >> > - Fixed crash on level change
> >> >> > - clamped certain client cvars to prevent exploits
> >> >> > - Made ducking only emit quieter footsteps if you duck for a
> >> reasonable
> >> >> > amount of time
> >> >> >
> >> >> > Jason
> >> >> >
> >> >> >
> >> >> > _______________________________________________
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> >> archives,
> >> >> > please visit:
> >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >> >
> >> >> > _______________________________________________
> >> >> > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> please visit:
> >> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >> >
> >> >> >
> >> >>
> >> >>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> >> please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >>
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> >
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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