Run: "rm ~/.steam/ClientRegistry.blob" To reset the hldsupdatetool state and then try updating again, that should help.
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt > Sent: Wednesday, October 22, 2008 9:23 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released > > Jason Ruymen wrote: > > A new set of Steamworks features have been released for all Half-Life > 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team > Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and Half- > life 1 Deathmatch. The update includes Steamworks features such as > player avatars in the scoreboard when playing Counter-Strike and > Condition Zero. The update also contains several bug fixes, listed > below. This update will require all game servers to restart. > > > > Bug Fixes: > > - Removed the need to manually re-login and re-authenticate to Steam > while in game > > - Fixed a crash on startup when running windowed with a non-standard > desktop resolution > > - Removed the display of saytext (in-game chat text) from players > whom you've blocked in Steam friends > > - Locked down several engine cvars to prevent malicious script > exploits > > - Enforced file consistency on several sprites in Counter-Strike > > - Removed "ex_extrapmax" cvar (no longer needed) > > > > Server: > > - Added "-noaff" command-line option to disable setting of thread > affinity > > - Added "bannedcfg" cvar so admins can choose which file is written > to by the "writeid" command > > > > This is a required update for all HL1 games. > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > Hi, > > On one of our machines the steam binary just does a Segmentation fault > when trying to use "./steam -command update -game cstrike -dir .", > running just ./steam and I get the normal output. > > Here is what I get if I run it in the debugger: > > Starting program: /cs_server_u1000_46/steam -command update -game > cstrike -dir . > Failed to read a valid object file image from memory. > [Thread debugging using libthread_db enabled] > [New Thread -1210382016 (LWP 8030)] > Checking bootstrapper version ... > Updating Installation > > Program received signal SIGSEGV, Segmentation fault. > [Switching to Thread -1210382016 (LWP 8030)] > 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6 > (gdb) bt > #0 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6 > #1 0x080a35c7 in common::CBlobKey::GetValue () > #2 0x080a881c in common::CBlobKey::CPublicKey::GetValue () > #3 0x081157f9 in Grid::CTicketCache::CImpl::DeserializeContentTickets > () > #4 0x08115df5 in Grid::CTicketCache::CImpl::BeginAccess () > #5 0x08117bf6 in Grid::CTicketCache::BeginAccess () > #6 0x080f0e30 in Grid::CSClient::CBlockingSession::CImpl::Connect () > #7 0x080f16e4 in Grid::CSClient::CBlockingSession::Connect () > #8 0x081431f8 in Grid::CLocalDepotCreator::CLocalDepotCreator () > #9 0x0816b1c0 in UpdateLocalInstall::RunUpdate () > #10 0x0814db30 in (anonymous namespace)::UpdateInstall () > #11 0x081546cc in main () > > Compiled by GNU CC version 3.4.6 > Linux gsp-005 2.6.18 #5 SMP Mon Jun 9 11:34:38 CEST 2008 i686 prescott > i386 GNU/Linux > This is a Slackware 11.0 box running on a Pentium 4 cpu. > > Have tested the same thing on two other boxes running same libc and > kernel and it works just fine on those. > > greetings > JS > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux