Run:
"rm ~/.steam/ClientRegistry.blob"

To reset the hldsupdatetool state and then try updating again, that
should help.

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Joachim Sehlstedt
> Sent: Wednesday, October 22, 2008 9:23 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Half-Life 1 Engine Update Released
> 
> Jason Ruymen wrote:
> > A new set of Steamworks features have been released for all
Half-Life
> 1 engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team
> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
Half-
> life 1 Deathmatch. The update includes Steamworks features such as
> player avatars in the scoreboard when playing Counter-Strike and
> Condition Zero. The update also contains several bug fixes, listed
> below. This update will require all game servers to restart.
> >
> > Bug Fixes:
> > - Removed the need to manually re-login and re-authenticate to Steam
> while in game
> > - Fixed a crash on startup when running windowed with a non-standard
> desktop resolution
> > - Removed the display of saytext (in-game chat text) from players
> whom you've blocked in Steam friends
> > - Locked down several engine cvars to prevent malicious script
> exploits
> > - Enforced file consistency on several sprites in Counter-Strike
> > - Removed "ex_extrapmax" cvar (no longer needed)
> >
> > Server:
> > - Added "-noaff" command-line option to disable setting of thread
> affinity
> > - Added "bannedcfg" cvar so admins can choose which file is written
> to by the "writeid" command
> >
> > This is a required update for all HL1 games.
> >
> > Jason
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> 
> Hi,
> 
> On one of our machines the steam binary just does a Segmentation fault
> when trying to use "./steam -command update -game cstrike -dir .",
> running just ./steam and I get the normal output.
> 
> Here is what I get if I run it in the debugger:
> 
> Starting program: /cs_server_u1000_46/steam -command update -game
> cstrike -dir .
> Failed to read a valid object file image from memory.
> [Thread debugging using libthread_db enabled]
> [New Thread -1210382016 (LWP 8030)]
> Checking bootstrapper version ...
> Updating Installation
> 
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread -1210382016 (LWP 8030)]
> 0xb7e1c55f in memcpy () from /lib/tls/libc.so.6
> (gdb) bt
> #0  0xb7e1c55f in memcpy () from /lib/tls/libc.so.6
> #1  0x080a35c7 in common::CBlobKey::GetValue ()
> #2  0x080a881c in common::CBlobKey::CPublicKey::GetValue ()
> #3  0x081157f9 in Grid::CTicketCache::CImpl::DeserializeContentTickets
> ()
> #4  0x08115df5 in Grid::CTicketCache::CImpl::BeginAccess ()
> #5  0x08117bf6 in Grid::CTicketCache::BeginAccess ()
> #6  0x080f0e30 in Grid::CSClient::CBlockingSession::CImpl::Connect ()
> #7  0x080f16e4 in Grid::CSClient::CBlockingSession::Connect ()
> #8  0x081431f8 in Grid::CLocalDepotCreator::CLocalDepotCreator ()
> #9  0x0816b1c0 in UpdateLocalInstall::RunUpdate ()
> #10 0x0814db30 in (anonymous namespace)::UpdateInstall ()
> #11 0x081546cc in main ()
> 
> Compiled by GNU CC version 3.4.6
> Linux gsp-005 2.6.18 #5 SMP Mon Jun 9 11:34:38 CEST 2008 i686 prescott
> i386 GNU/Linux
> This is a Slackware 11.0 box running on a Pentium 4 cpu.
> 
> Have tested the same thing on two other boxes running same libc and
> kernel and it works just fine on those.
> 
> greetings
> JS
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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