i don't understand you deleted this cvar 4ever? *sv_visiblemaxplayers no longer being used.*
On Thu, Oct 23, 2008 at 9:21 PM, Alfred Reynolds <[EMAIL PROTECTED]>wrote: > We have released an update to the Half-Life 1 engine, run the > hldsupdatetool to get the update. > > This update fixes the "Assert( IsIdxValid(i) )" and then crash error > when running a server and fixes a crash on startup under linux if you > had virtual interfaces. > > Known bugs that are still being worked on are the setmaster call > stopping server listing and sv_visiblemaxplayers no longer being used. > > - Alfred > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:hlds- > > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds > > Sent: Wednesday, October 22, 2008 10:21 PM > > To: Half-Life dedicated Win32 server mailing list; > > hlds_linux@list.valvesoftware.com; > [EMAIL PROTECTED] > > Subject: Re: [hlds] Half-Life 1 Engine Update Released > > > > We have released an update for the Half-Life 1 engine, run the > > hldsupdatetool to get the update. > > > > This update fixes crashes on startup if you had a banned.cfg and the > > sv_password state not being displayed properly in the serverbrowser. > > > > There is a known bug with servers not listing if you use the setmaster > > command, so remove any setmaster calls until we can release a fix for > > the issue. > > > > - Alfred > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] [mailto:hlds- > > > [EMAIL PROTECTED] On Behalf Of Jason Ruymen > > > Sent: Wednesday, October 22, 2008 4:49 PM > > > To: hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32 > > server > > > mailing list; [EMAIL PROTECTED] > > > Subject: [hlds] Half-Life 1 Engine Update Released > > > > > > A new set of Steamworks features have been released for all > Half-Life > > 1 > > > engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team > > > Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and > > Half- > > > life 1 Deathmatch. The update includes Steamworks features such as > > > player avatars in the scoreboard when playing Counter-Strike and > > > Condition Zero. The update also contains several bug fixes, listed > > > below. This update will require all game servers to restart. > > > > > > Bug Fixes: > > > - Removed the need to manually re-login and re-authenticate to Steam > > > while in game > > > - Fixed a crash on startup when running windowed with a non-standard > > > desktop resolution > > > - Removed the display of saytext (in-game chat text) from players > > whom > > > you've blocked in Steam friends > > > - Locked down several engine cvars to prevent malicious script > > exploits > > > - Enforced file consistency on several sprites in Counter-Strike > > > - Removed "ex_extrapmax" cvar (no longer needed) > > > > > > Server: > > > - Added "-noaff" command-line option to disable setting of thread > > > affinity > > > - Added "bannedcfg" cvar so admins can choose which file is written > > to > > > by the "writeid" command > > > > > > This is a required update for all HL1 games. > > > > > > Jason > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux