i don't understand you deleted this cvar 4ever?
*sv_visiblemaxplayers no longer being used.*

On Thu, Oct 23, 2008 at 9:21 PM, Alfred Reynolds
<[EMAIL PROTECTED]>wrote:

> We have released an update to the Half-Life 1 engine, run the
> hldsupdatetool to get the update.
>
> This update fixes the "Assert( IsIdxValid(i) )" and then crash error
> when running a server and fixes a crash on startup under linux if you
> had virtual interfaces.
>
> Known bugs that are still being worked on are the setmaster call
> stopping server listing and sv_visiblemaxplayers no longer being used.
>
> - Alfred
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:hlds-
> > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> > Sent: Wednesday, October 22, 2008 10:21 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > hlds_linux@list.valvesoftware.com;
> [EMAIL PROTECTED]
> > Subject: Re: [hlds] Half-Life 1 Engine Update Released
> >
> > We have released an update for the Half-Life 1 engine, run the
> > hldsupdatetool to get the update.
> >
> > This update fixes crashes on startup if you had a banned.cfg and the
> > sv_password state not being displayed properly in the serverbrowser.
> >
> > There is a known bug with servers not listing if you use the setmaster
> > command, so remove any setmaster calls until we can release a fix for
> > the issue.
> >
> > - Alfred
> >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:hlds-
> > > [EMAIL PROTECTED] On Behalf Of Jason Ruymen
> > > Sent: Wednesday, October 22, 2008 4:49 PM
> > > To: hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32
> > server
> > > mailing list; [EMAIL PROTECTED]
> > > Subject: [hlds] Half-Life 1 Engine Update Released
> > >
> > > A new set of Steamworks features have been released for all
> Half-Life
> > 1
> > > engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team
> > > Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
> > Half-
> > > life 1 Deathmatch. The update includes Steamworks features such as
> > > player avatars in the scoreboard when playing Counter-Strike and
> > > Condition Zero. The update also contains several bug fixes, listed
> > > below. This update will require all game servers to restart.
> > >
> > > Bug Fixes:
> > > - Removed the need to manually re-login and re-authenticate to Steam
> > > while in game
> > > - Fixed a crash on startup when running windowed with a non-standard
> > > desktop resolution
> > > - Removed the display of saytext (in-game chat text) from players
> > whom
> > > you've blocked in Steam friends
> > > - Locked down several engine cvars to prevent malicious script
> > exploits
> > > - Enforced file consistency on several sprites in Counter-Strike
> > > - Removed "ex_extrapmax" cvar (no longer needed)
> > >
> > > Server:
> > > - Added "-noaff" command-line option to disable setting of thread
> > > affinity
> > > - Added "bannedcfg" cvar so admins can choose which file is written
> > to
> > > by the "writeid" command
> > >
> > > This is a required update for all HL1 games.
> > >
> > > Jason
> > >
> > > _______________________________________________
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> > > please visit:
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> >
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>
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