Set it to 100. Anything above 100 makes it reset to 20.

On Thu, Oct 23, 2008 at 9:27 PM, Marcel <[EMAIL PROTECTED]> wrote:

> Some players complain about bad ping. I saw that the cl_updaterate will
> be forced to 20 if they chose a higher value than the server's
> sv_maxupdaterate.
>
> example
>
> server: sv_maxupdaterate 100
>
> player: cl_cmdrate 101
> Results in forcing player to cl_cmdrate 20
>
>
> Is there any way to avoid this but setting the sv_maxupdaterate to an
> orbital value?
>
> cheers
>
> marcel
>
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