Wow, that's good to know :) The multiple-children-from-one-parent thing sounds interesting :) > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Chris Green > Sent: 31 October 2008 00:40 > To: 'Half-Life dedicated Linux server mailing list' > Cc: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds_linux] Left 4 Dead dedicated servers > > The left4dead dedicated linux servers are built using a newer version > of the gcc compiler, and are optimized for higher end processors and > built with more optimization turned on. In addition, some linux- > specific bottlenecks (gettimeofday, way too many calls to > pthread_mutex_lock, pthread_getspecific) have been fixed. So, while the > cpu cost of running a dedicated server for an l4d game may have gone up > compared to tf2, the performance difference between linux and windows > has been reduced greatly. > > There's also a new linux-specific mode for running multiple server > instances as child processes of one parent server instance which > reduces memory usage and load times when running a lot of servers on > one box. > > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Sean McGuire > Sent: Thursday, October 30, 2008 1:16 PM > To: Half-Life dedicated Linux server mailing list > Cc: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds_linux] Left 4 Dead dedicated servers > > > Will we see a i686 binary release to help with the CPU load? > > > On Thu, 30 Oct 2008 12:59:11 -0700, Eric Smith > <[EMAIL PROTECTED]> > wrote: > > We'll be releasing the Left 4 Dead dedicated server files prior to > the > Left > > 4 Dead demo being released. More details will be sent to the mailing > lists > > when we have them. > > > > There are two things to keep in mind regarding running a Left 4 Dead > > server: > > > > 1) The CPU load for the Left 4 Dead server will be higher than you're > used > > to for games like TF2. Left 4 Dead has a bunch of A.I. for the > zombies, > > etc., that games like TF2 don't have. > > > > 2) Left 4 Dead uses a new matchmaking system we're developing. We'll > be > > working with the server admin community to make sure the new system > > operates as smoothly as possible. More details on this later. > > > > -Eric > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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