-pingboost 3 only gives "speeded servers" when used in combination
with "sys_ticrate 10000".
Using -pingboost 3 with sys_ticrate 1000 will not cause any "speed
related" problems at all.

On an unrelated, personal and subjective side note, I haven't seen
more than 0.75% CPU usage via "rcon stats" on any of the mentioned
GSPs HLDS servers with 10 players on them two years ago. Which made me
think the whole output might have been false.

On Mon, Nov 10, 2008 at 4:12 PM, J T <[EMAIL PROTECTED]> wrote:
> I don't get it? Are you advertising that game-hosting.com gives better
> "performance"?
>
> I can has performance?
>
>
> Use sys_ticrate 1000 not 10000, Kveri
>
> ?
>
>
> On Mon, Nov 10, 2008 at 6:47 AM, en3my <[EMAIL PROTECTED]> wrote:
>
>> If you've managed to get 970+ FPS without constant drops to 500-750 you are
>> lucky one or linux/HLDS guru :) I belive even CS pro-players won't be able
>> to feel the drops on your server.
>>
>> Best example to ensure yourself that stable 1000FPS is possible is to rent
>> HLDS from www.game-hosting.com (im using hosting in Sweden). I don't know
>> how many HLDSs they have on one box/cpu core, but performance they give is
>> just amazing.
>>
>> -.-.-.-.-.-.-.-.-.-.-.-
>> en3my
>>  www.2Po.eu
>>
>> ----- Original Message -----
>> From: "xLnT" <[EMAIL PROTECTED]>
>> To: "Half-Life dedicated Linux server mailing list"
>> <[email protected]>
>> Sent: Monday, November 10, 2008 1:43 PM
>> Subject: Re: [hlds_linux] The 1000fps problem
>>
>>
>> >I have no other services running but opensshserver,
>> > Using -pingboost 3 you get a speeded server. And this provider don't
>> > have speeded servers.
>> >
>> > Regards.
>> >
>> >
>> > Kveri wrote:
>> >> but with no other services running, like apache mysql etc. Just hlds.
>> >>
>> >> Kveri
>> >>
>> >> xLnT  wrote / napísal(a):
>> >>
>> >>> There is one provider that have 1000fps constantly (with drops down to
>> >>> 500fps sometimes) on their server, or perhaps they are faking the
>> output
>> >>> of "rcon stats".
>> >>> I have tried asking them, but no luck.
>> >>>
>> >>> So youre telling me its not possible?
>> >>>
>> >>> Regards.
>> >>>
>> >>>
>> >>> Gary Stanley wrote:
>> >>>
>> >>>
>> >>>> At 05:52 AM 11/9/2008, xLnT wrote:
>> >>>>
>> >>>>
>> >>>>
>> >>>>> Hi.
>> >>>>> I am really bothered, what is it that makes hlds NOT to use max
>> >>>>> resources from the server?
>> >>>>> A gameserver reaches 1000fps sometimes.. but mostly its about
>> >>>>> 970-985fps.
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>> You're not going to able be able to run it that high all the time..
>> >>>> Interrupt latency, scheduler latency, and a bunch of other things
>> >>>> cause the drops.
>> >>>>
>> >>>>
>> >>>>
>> >>> _______________________________________________
>> >>> To unsubscribe, edit your list preferences, or view the list archives,
>> >>> please visit:
>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>
>> >>>
>> >>>
>> >>
>> >> _______________________________________________
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>
>> >>
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> ---------
> [EMAIL PROTECTED]
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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