The +exec will only get run once when the child is spawned. Even coming out of hibernation, it will not run the +exec again.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sent: Wednesday, November 19, 2008 12:53 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Different "modes" with one fork +exec in the startup line only runs once on startup (and possibly when it goes into hibernation). Steve Sumichrast wrote: > I'm running 10 forks from a single instance -- I've got a question, > though... In my config files I specify that the z_difficulty is > Impossible... doesn't seem to matter, though, for the "steam community > servers" option, as it just goes back to normal anyways thanks to the > way the connection works... Regardless, how can I make say, 4 of the > forks be a "versus" server? I know changing the map is what does it, > so I thought okay... in my individual fork config files, I'll specify > map <someversusmap>... But doesn't that CFG get executed at every map > change? If so, you'd move from a vs map to another vs map, and during > that map change, it would change maps back.. no? > > I haven't watched the map change events on L4D, I'm going by > experience with TF2... Basically does whatever I specified in +exec > get executed at every map change event? If so, how do I force certain > forks into versus mode? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

