Cool.  So I'm specifying a map in the startup params -- I guess
there's no reason I couldn't specify map in the individual fork config
files to make certain forks versus?

Going to go try that out now... thanks for the clarification.



On Wed, Nov 19, 2008 at 3:53 PM, Steve <[EMAIL PROTECTED]> wrote:
> +exec in the startup line only runs once on startup (and possibly when
> it goes into hibernation).
>
> Steve Sumichrast wrote:
>> I'm running 10 forks from a single instance -- I've got a question,
>> though... In my config files I specify that the z_difficulty is
>> Impossible... doesn't seem to matter, though, for the "steam community
>> servers" option, as it just goes back to normal anyways thanks to the
>> way the connection works... Regardless, how can I make say, 4 of the
>> forks be a "versus" server?  I know changing the map is what does it,
>> so I thought okay... in my individual fork config files, I'll specify
>> map <someversusmap>... But doesn't that CFG get executed at every map
>> change?  If so, you'd move from a vs map to another vs map, and during
>> that map change, it would change maps back.. no?
>>
>> I haven't watched the map change events on L4D, I'm going by
>> experience with TF2...  Basically does whatever I specified in +exec
>> get executed at every map change event?  If so, how do I force certain
>> forks into versus mode?
>>
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