I just posted this question on the list serv a few days ago.  Specify
the map load in your cfg files and it won't matter.  I thought the
same thing, when I go map to map it will execute my config -- wrong.
It executes server.cfg every time, but not the +exec that's in the
startup of the servers.  So what I do is have a general configuration
file (settings.cfg).  Each server_cfg##.cfg file then runs "exec
settings.cfg", which sets my servers to my steam group, etc -- global
settings.  Then each server_cfg## contains the hostname, map load, etc
-- that way I have two co-op servers per campaign (at startup, they
can of course by modified by end users), and then also have two versus
servers, just by loading the vs maps.

I was scared as well that it would load this per map change, but it doesn't.

On Sun, Nov 23, 2008 at 1:12 PM, Steve <[EMAIL PROTECTED]> wrote:
> No, it will only go back to the first map when the server empties.  At
> least that's how it works for me.
>
> Flubber wrote:
>> Won't it go back to the first map of a vs campaign once the players finish
>> the first part?
>>
>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>
>>
>>> Thanks AnAkin
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
>>> Sent: 23 November 2008 09:10
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] coop - versus mode
>>>
>>> Put the map mapname in each server##.cfg
>>>
>>> 2008/11/23 Neil Smith <[EMAIL PROTECTED]>
>>>
>>>
>>>> Hello everyone, I need some assistance.
>>>>
>>>> ATM I am running -fork 3 and have the servers set at different difficulty
>>>> levels with exec server##.cfg in the startup.
>>>>
>>>> Is it possible to run say one of the child servers as a versus only, and
>>>> one
>>>> as a coop only mode?
>>>>
>>>> If it is possible how would I do it?
>>>>
>>>> Many thanks in advance for your help.
>>>>
>>>> Neil
>>>>
>>>> PS :- very nice job valve, well impressed with L4D :)
>>>>
>>>>
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