Seems about right compared to what we get,
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ben B Sent: Monday, 9 February 2009 10:58 AM To: [email protected] Subject: [hlds_linux] TF2 CPU Consumption This seems like a problem to me. When tf2 was new, I don't remember it ever going above 50% with a 24 man server on a Q6600. I am on a Q9400 now, and it's taking up to 70% of a core to host 24 players. CPU--------In-------------Out----------Uptime---Users---FPS-----Players 70.50----89695.02 --280694.59 ----914--------13------336.36 ---24 Is this normal for everyone else? I'm on a pretty much brand new install of Centos5.2_64, stock kernel, no weird settings that I know of. It seems smooth still in-game, but I don't know if I'd be able to host a 32 man server. Is there anything I can do to optimize it? -- >From Ben B. (Goerge) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

