Seems about right compared to what we get,

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ben B
Sent: Monday, 9 February 2009 10:58 AM
To: [email protected]
Subject: [hlds_linux] TF2 CPU Consumption


This seems like a problem to me.  When tf2 was new, I don't remember it ever
going above 50% with a 24 man server on a Q6600.  I am on a Q9400 now, and
it's taking up to 70% of a core to host 24 players.
CPU--------In-------------Out----------Uptime---Users---FPS-----Players
70.50----89695.02 --280694.59 ----914--------13------336.36 ---24

Is this normal for everyone else? I'm on a pretty much brand new install of
Centos5.2_64, stock kernel, no weird settings that I know of.

It seems smooth still in-game, but I don't know if I'd be able to host a 32
man server.  Is there anything I can do to optimize it?

-- 
>From Ben B. (Goerge)
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