Any Valve linux ded gets outperformed by q3linded (mind you, the base is 
from pre 2000) by miles.
Yes yes ... you cant do so much CPU hogging stuff and stat calculating 
things .. give it a break its almost 10 years old and even if you dont 
use any of those features in valves software it gets outperformed.

Since alot of servers still use that in different variations what "most 
other games" are u refering to ?
Oh yeah there is D3 Enginge wich is abandoned anyways and ET... apart 
from that i cant see too much worse performing linux servers then valves ;)

just my 2 bits...

Arne Guski
www.server-sales.de





>>>
>>> Should be thankful that Valve even have the Linux server support that
>>> they do (which compared to other games, is quite good).
>>>
>>> Look at something like CoD: WaW which was meant to have Linux dedicated
>>> binaries.  The original game and two patches
>>> in and no sign whatsoever of a Linux dedicated server.
>>>     
>>
>> I fail to see how CoD: WaW having or not having Linux support has any 
>> bearing on the expensive CPU usage that TF2
>> and source, which i++; every release/update/fix.
> The point being that the situation with Valve and their dedicated 
> server software is still miles ahead of most other game developers / 
> publishers, so cut them a bit of slack.
>
> Performance has always creeped over time with dedicated games 
> servers.  We used to be able to run 6x 20 slot CS servers on a Dual 
> PIII 1Ghz back in the day.  The only games that I haven't seen the 
> performance creep higher with, have been the ones that have been 
> released and then the developer washes their hand of it and never 
> touches the game ever again.
>

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