A required update for Team Fortress 2, along with an optional update for Day of
Defeat: Source has been released. Please run hldsupdatetool to receive the
update. The specific changes include:
- Pipebombs now get a reduced close range damage ramp up (like Rocket Launcher
& Syringe Gun)
- Ultimately reduces damage done by pipebombs to enemies <512 units
from the Demoman
- Moved the unlockable system over to the new item backend:
- Added a warning dialog to the loadout screen telling clients when the
server they're on could not get their loadout
- Made "tf_damage_disablespread" a replicated convar, so clients can see the
value of it on the server they're connected to
- Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better
explain its function now that stalemate is optional
- Protected several more commands from client exploitation
- Fixed muzzle flashes & shell ejections still playing when viewmodels are
hidden
- Server tags can now be used to include or exclude servers from the list
Jason
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