On TF2 all is okay :) On Tue, Feb 17, 2009 at 1:45 AM, Mark Chandler <[email protected]> wrote:
> We getting "Invalid Steam key size." when trying to join ob mods now. :( > > Jason Ruymen wrote: > > A required update for Team Fortress 2, along with an optional update for > Day of Defeat: Source has been released. Please run hldsupdatetool to > receive the update. The specific changes include: > > > > - Pipebombs now get a reduced close range damage ramp up (like Rocket > Launcher & Syringe Gun) > > - Ultimately reduces damage done by pipebombs to enemies <512 > units from the Demoman > > - Moved the unlockable system over to the new item backend: > > - Added a warning dialog to the loadout screen telling clients > when the server they're on could not get their loadout > > - Made "tf_damage_disablespread" a replicated convar, so clients can see > the value of it on the server they're connected to > > - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to > better explain its function now that stalemate is optional > > - Protected several more commands from client exploitation > > - Fixed muzzle flashes & shell ejections still playing when viewmodels > are hidden > > - Server tags can now be used to include or exclude servers from the list > > > > Jason > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

