First impressions with the melee timer are good, but I think they need to be adjusted down a bit. If you get hit by a horde, even the best players get borked w/ a few special infected attacks...
Its been a while in a game were we didn't survive most of the time. maybe its new, but so far I think it needs some massive adjustment Kevin Jason Ruymen wrote: > A required update for Left 4 Dead has been released. Please run > hldsupdatetool to receive the update. The specific changes include: > > Game and client changes: > - Introduced fatigue to the melee attack in versus mode. You will see a HUD > display when your melee swing is cooling down > - Boomer vomit will now pass through common infected > - Addressed some surround sound detection issues > - Fixed a rare crash when exiting Left 4 Dead on Windows Vista > - Fixed a case where the complete all expert campaigns achievement was not > being rewarded > > Dedicated server changes: > - Corrected an issue where Windows based dedicated were sending spurious > shutdown notifications to the master causing - them to delist temporarily > - Fixed dedicated servers not resetting the versus team swap correctly--you > could join a dedicated server that had a - previous game that was swapped and > arrive on the other team than what was selected in the lobby > - Renamed the tags for sv_search_key to use "key:" in the server tags instead > of "sv_search_key." This should help with issues of the 63 character limit of > server tags > - Fixed an occasional server crash related to voting > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

