At first I thought that the VPK would be downloaded from the person(s) having the add-on in the lobby, kind of peer-to-peer like. Then again I see networking issues with this.
On Fri, Jun 26, 2009 at 12:07 AM, Jonah Hirsch<[email protected]> wrote: > The VPK files need to be downloaded out of game. When you join a lobby that > is for an add-on, it prompts you with a link that the mapmaker provided when > packaging the vpk. > > It's too bad you can't download it from the server, but it makes sense > because you wouldn't be there for the start of the game. > Also, it's really frustrating for mapmakers to have to provide a URL before > it's packaged, since you don't always know what the URL will be. i.e. when > you use a host like filefront. > > On Thu, Jun 25, 2009 at 2:42 PM, ics <[email protected]> wrote: > >> Seems to work, but how, that is the question. Single VPK file into >> download host addons-folder? Someone @ Valve could verify this since the >> method for downloading stuff is different in L4D than in other Source >> games. >> >> -ics >> >> Kevin J. Anderson kirjoitti: >> > Curious, does sv_downloadurl work currently in l4d? >> > >> > Kevin >> > >> > Jason Ruymen wrote: >> > >> >> A required update for Left 4 Dead is now available. Please run >> hldsupdatetool to receive it. The specific changes include: >> >> >> >> Client: >> >> - Removed an infinite ammo exploit for molotovs >> >> >> >> Add-on Campaign Support: >> >> - Players download third party campaigns as single .VPK file >> >> - Players can manage and select add-on maps and campaigns via game UI >> >> - Added matchmaking support and download/update prompt for add-on >> campaigns >> >> - Custom campaign support in Leader boards >> >> - If not already registered, left4dead.exe registers .VPK extension to >> allow automatic install of add-ons >> >> - Servers and the steam API have been extended to allow servers to send >> up a list of keys for matchmaking up to 1200 bytes in size >> >> >> >> Left 4 Dead Authoring Tools: >> >> - Fixed missing fgd error >> >> - Added vpk.exe command line tool for extracting, creating, and >> appending .VPK files >> >> - Removed info_versus (not used) >> >> - Added info_gamemode which fires outputs for Coop, Versus or Survival >> depending on what game mode the map is loaded in >> >> - Updated tutorial_standards example map, repackaged as 'Dead Line' >> campaign example add-on >> >> - Sample content now includes source files for official maps >> >> >> >> Jason >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > Jonah Hirsch > ----------------------- > Sent from my BlackBerry > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

