At first I thought that the VPK would be downloaded from the person(s)
having the add-on in the lobby, kind of peer-to-peer like. Then again
I see networking issues with this.

On Fri, Jun 26, 2009 at 12:07 AM, Jonah Hirsch<[email protected]> wrote:
> The VPK files need to be downloaded out of game. When you join a lobby that
> is for an add-on, it prompts you with a link that the mapmaker provided when
> packaging the vpk.
>
> It's too bad you can't download it from the server, but it makes sense
> because you wouldn't be there for the start of the game.
> Also, it's really frustrating for mapmakers to have to provide a URL before
> it's packaged, since you don't always know what the URL will be. i.e. when
> you use a host like filefront.
>
> On Thu, Jun 25, 2009 at 2:42 PM, ics <[email protected]> wrote:
>
>> Seems to work, but how, that is the question. Single VPK file into
>> download host addons-folder? Someone @ Valve could verify this since the
>> method for downloading stuff is different in L4D than in other Source
>> games.
>>
>> -ics
>>
>> Kevin J. Anderson kirjoitti:
>> > Curious, does sv_downloadurl work currently in l4d?
>> >
>> > Kevin
>> >
>> > Jason Ruymen wrote:
>> >
>> >> A required update for Left 4 Dead is now available.  Please run
>> hldsupdatetool to receive it.  The specific changes include:
>> >>
>> >> Client:
>> >> - Removed an infinite ammo exploit for molotovs
>> >>
>> >> Add-on Campaign Support:
>> >> - Players download third party campaigns as single .VPK file
>> >> - Players can manage and select add-on maps and campaigns via game UI
>> >> - Added matchmaking support and download/update prompt for add-on
>> campaigns
>> >> - Custom campaign support in Leader boards
>> >> - If not already registered, left4dead.exe registers .VPK extension to
>> allow automatic install of add-ons
>> >> - Servers and the steam API have been extended to allow servers to send
>> up a list of keys for matchmaking up to 1200 bytes in size
>> >>
>> >> Left 4 Dead Authoring Tools:
>> >> - Fixed missing fgd error
>> >> - Added vpk.exe command line tool for extracting, creating, and
>> appending .VPK files
>> >> - Removed info_versus (not used)
>> >> - Added info_gamemode which fires outputs for Coop, Versus or Survival
>> depending on what game mode the map is loaded in
>> >> - Updated tutorial_standards example map, repackaged as 'Dead Line'
>> campaign example add-on
>> >> - Sample content now includes source files for official maps
>> >>
>> >> Jason
>> >>
>> >> _______________________________________________
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>> >>
>> >>
>> >
>> > _______________________________________________
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>> >
>>
>>
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>>
>
>
>
> --
> Jonah Hirsch
> -----------------------
> Sent from my BlackBerry
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