Seems to work, but how, that is the question. Single VPK file into 
download host addons-folder? Someone @ Valve could verify this since the 
method for downloading stuff is different in L4D than in other Source games.

-ics

Kevin J. Anderson kirjoitti:
> Curious, does sv_downloadurl work currently in l4d?
>
> Kevin
>
> Jason Ruymen wrote:
>   
>> A required update for Left 4 Dead is now available.  Please run 
>> hldsupdatetool to receive it.  The specific changes include:
>>
>> Client:
>> - Removed an infinite ammo exploit for molotovs
>>
>> Add-on Campaign Support:
>> - Players download third party campaigns as single .VPK file
>> - Players can manage and select add-on maps and campaigns via game UI
>> - Added matchmaking support and download/update prompt for add-on campaigns
>> - Custom campaign support in Leader boards
>> - If not already registered, left4dead.exe registers .VPK extension to allow 
>> automatic install of add-ons
>> - Servers and the steam API have been extended to allow servers to send up a 
>> list of keys for matchmaking up to 1200 bytes in size
>>
>> Left 4 Dead Authoring Tools:
>> - Fixed missing fgd error
>> - Added vpk.exe command line tool for extracting, creating, and appending 
>> .VPK files
>> - Removed info_versus (not used)
>> - Added info_gamemode which fires outputs for Coop, Versus or Survival 
>> depending on what game mode the map is loaded in
>> - Updated tutorial_standards example map, repackaged as 'Dead Line' campaign 
>> example add-on
>> - Sample content now includes source files for official maps
>>
>> Jason
>>
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>>
>>     
>
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