LOL - My first post and sent it to the wrong list (win32). Sorry for that!
Hello list, i got huge stability issues on my root-server while setting up a counter- Strike: source server. I have several different issues: 1.) Sometimes when I try to update the server the updater itself ends with a segmentation fault: lg...@rootsvr01:~$ ./steam -command update -game "Counter-Strike Source" -dir linux-public Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Source Shared Content' version 70 4.60% linux-public\cstrike\maps\cs_assault.bsp 4.98% linux-public\cstrike\maps\cs_assault.nav 5.01% linux-public\cstrike\maps\cs_assault.txt Speicherzugriffsfehler 2.) I can issue the update multiple times with "-verify_all" and always it is downloading several files. This means, for me, that the files differe from the ones at valve - is that right? But why does he still download severeal files - and always different ones every time i issue an update with "-verify_all". 3.) And this is the main reason i write to you - i just can't get the server to run an hour without a segmentation fault. Kernel version is: 2.6.26-1-686. We switched of ACPI due to a thread here, that this could be an issue - but no solution here so far for our problems. Do you know a standard-kernel that is rock-solid (if the kernel should be the problem? Thanks for your time in this matter - any hint is greatly appreciated. Stony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

